| add(const Point3D &p) const | Ray3D | |
| direction | Ray3D | |
| operator()(double t) const | Ray3D | |
| operator+(const Point3D &p) const | Ray3D | |
| operator+=(const Point3D &p) | Ray3D | |
| operator-(const Point3D &p) const | Ray3D | |
| operator-=(const Point3D &p) | Ray3D | |
| position | Ray3D | |
| subtract(const Point3D &p) const | Ray3D |
1.4.1