| bBox | RayShape | |
| drawOpenGL(int materialIndex) | RayFileInstance | [virtual] |
| intersect(Ray3D ray, struct RayIntersectionInfo &iInfo, double mx=-1) | RayFileInstance | [virtual] |
| isStatic(void) | RayFileInstance | [virtual] |
| openGLCallListID | RayShape | |
| openGLComplexity | RayShape | |
| setBoundingBox(void) | RayFileInstance | [virtual] |
| setUpOpenGL(int cplx, int setCallList) | RayFileInstance | [virtual] |
| write(int indent, FILE *fp=stdout) | RayFileInstance | [virtual] |
1.4.1