| bBox | RayShape | |
| center | RayBox | |
| drawOpenGL(int materialIndex) | RayBox | [virtual] |
| intersect(Ray3D ray, struct RayIntersectionInfo &iInfo, double mx=-1) | RayBox | [virtual] |
| isStatic(void) | RayShape | [inline, virtual] |
| length | RayBox | |
| material | RayBox | |
| openGLCallListID | RayShape | |
| openGLComplexity | RayShape | |
| read(FILE *fp, int *materialIndex) | RayBox | |
| setBoundingBox(void) | RayBox | [virtual] |
| setUpOpenGL(int cplx, int setCallList) | RayBox | [virtual] |
| write(int indent, FILE *fp=stdout) | RayBox | [virtual] |
1.4.1