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RayGroup Member List

This is the complete list of members for RayGroup, including all inherited members.

addShape(RayShape *shape)RayGroup
bBoxRayShape
drawOpenGL(int materialIndex)RayGroup [virtual]
getInverseMatrix(void)=0RayGroup [pure virtual]
getMatrix(void)=0RayGroup [pure virtual]
getNormalMatrix(void)=0RayGroup [pure virtual]
getOpenGLCallList(void)RayGroup
hitsRayGroup
intersect(Ray3D ray, struct RayIntersectionInfo &iInfo, double mx=-1)RayGroup [virtual]
isStatic(void)RayShape [inline, virtual]
openGLCallListIDRayShape
openGLComplexityRayShape
setBoundingBox(void)RayGroup [virtual]
setUpOpenGL(int cplx, int setCallList)RayGroup [virtual]
shapeNum(void)RayGroup
shapesRayGroup
sNumRayGroup
write(int indent, FILE *fp=stdout)RayGroup [virtual]
writeBegin(int indent, FILE *fp=stdout)=0RayGroup [pure virtual]
writeEnd(int indent, FILE *fp=stdout)=0RayGroup [pure virtual]


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