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StaticRayGroup Member List

This is the complete list of members for StaticRayGroup, including all inherited members.

addShape(RayShape *shape)RayGroup
bBoxRayShape
drawOpenGL(int materialIndex)RayGroup [virtual]
getInverseMatrix(void)StaticRayGroup [virtual]
getMatrix(void)StaticRayGroup [virtual]
getNormalMatrix(void)StaticRayGroup [virtual]
getOpenGLCallList(void)RayGroup
hitsRayGroup
intersect(Ray3D ray, struct RayIntersectionInfo &iInfo, double mx=-1)RayGroup [virtual]
isStatic(void)StaticRayGroup [virtual]
localTransformStaticRayGroup
openGLCallListIDRayShape
openGLComplexityRayShape
read(FILE *fp)StaticRayGroup
set(Matrix4D xForm)StaticRayGroup
setBoundingBox(void)RayGroup [virtual]
setUpOpenGL(int cplx, int setCallList)RayGroup [virtual]
shapeNum(void)RayGroup
shapesRayGroup
sNumRayGroup
write(int indent, FILE *fp=stdout)RayGroup [virtual]
writeBegin(int indent, FILE *fp=stdout)StaticRayGroup [virtual]
writeEnd(int indent, FILE *fp=stdout)StaticRayGroup [virtual]


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