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RayIntersectionInfo Struct Reference

List of all members.

Public Attributes

RayMaterialmaterial
Point3D iCoordinate
Point3D normal
Point2D texCoordinate

Detailed Description

If a ray intersects a shape, the shape information at the point of intersection is stored in this structure.


Member Data Documentation

Point3D RayIntersectionInfo::iCoordinate
 

The position, in world coordinates, of the intersection

class RayMaterial* RayIntersectionInfo::material
 

The material of the intersected surface

Point3D RayIntersectionInfo::normal
 

The normal of the shape at the point of intersection

Point2D RayIntersectionInfo::texCoordinate
 

The texture coordinates of the the shape at the point of intersection


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